Sunday, April 19, 2015

Week 3 - Robotics + Art

Robots have emerged as a result of industrialization, both as a direct byproduct of an industrialized world and as an indirect result of the shift in culture that allows for and thrives upon these mechanical beings.

Professor Machiko Kusahara illustrated the cultural difference regarding robots, stating that western culture focuses more on the “evil” robots may become, while Japanese culture values such art form as a means of helping people.  This response to industrialization is interesting as we can discern the different perspectives in how it will lead us into the future.  The evil robots have emerged in varying artistic mediums and has become prevalent in our society through movies and books of robot take overs, yet robots as a means of serving society has prevailed in Japan and is making its way into the medical field.  

Robots help children cope with pain and doctor's visits
Utilizing different forms and artistic measures, robots are now being utilized to interact with children as a way to help with pain and stress coping.  Yam describes how the robots express emotions and personalize their communications with kids.  Clearly, if utilized and designed appropriately, robots and the art generated from their outputs can be used for good.  Through the design of the robots, these machines are made personable and friendly, depicting a level of humanness and emotion that is only made possible through careful composition and construction. 


Brooks describes how “having the idea that robots could really have emotions, or that robots could be living creatures” may be overwhelming, but unavoidable.  One shift we as a society must make is not to think of robots as the future of destruction and doom, but one with greater service and help.  Utilizing art in the creation of these robots, with careful aims and goals, can really help avoid the dramatic scenarios created by the technological culture today. 

Wall-e and Eve, depicting sentience
However, following the release of Disney Pixar’s Wall-e, the discussion of technology and robotic control has escalated beyond that of Frankenstein monsters or medical helpers to that of how robots also take away humanity's need to put effort into relationships.  The art of communication is removed with the use of robots in many scenarios, as critiqued in Robo-everything, a follow up feature to Wall-e.


Society initially responded with mass production efforts, but now with increasing technology and application of art, these robot forms are advancing to much more than production line helpers but helpers for people's needs.  Understanding that robots may influence the value of relationships will allow the development to take into consideration this flaw.

Robots in a more human form

Works Cited

Animation Sound Design: Building Worlds From The Sound Up featurette, 2008 DVD featurette, Walt Disney Studios Home Entertainment.

Brooks, Rodney.  “Robots will invade our lives.”  Online video clip.  Ted.   Ted, Sep. 2008.  Web. 17. Apr. 2015.

Robo-everything, 2008 DVD featurette, Walt Disney Studios Home Entertainment.

Uconlineprogram.  “Robotics MachikoKusahara 1.”  Online video clip.  Youtube.  Youtube, 14. Apr. 2012.  Web.  18. Apr. 2015.


Yam, Kimberly.  “Cheery Robot Helps Kids Cope With Pain During Hospital Procedures.”  The Huffington Post, 14. Apr. 2015.  Web.  17. Apr. 2015.


Sunday, April 12, 2015

Week 2 - Math + Art

Rule of thirds for visual composition

The rule of thirds for use in taking photos and creating canvas artwork was the extent of my knowledge and application of math in art.  Learning that the greatest art masters, from Francesca to da Vinci, not only created eternal art pieces, but also helped develop some of the scientific and mathematical processes for more realistic pieces made me appreciate more some of the techniques we use that we otherwise just take for granted.  Someone at some point in time had to come across the idea and really expand upon it before it became common knowledge. 
Vanishing point as demonstrated by Brunelleschi

Development of art in terms of math can be traced throughout history.  It never dawned on me the significance of geometry in perspective, as demonstrated by Brunelleschi in his use of the single vanishing point as described in lecture.  These principles, which we spent a year in middle school drilling in our minds, had significance beyond just the math lesson to the creation of art pieces.

The golden rectangle is another example of mathematical application in art.  Numerous works, including the Mona Lisa and pyramids of Egypt, utilize math relationships to create distinct but appealing figures.  Without the math portion, there would be much less visual appeal, but without the art, there would not be the beauty and uniqueness to each artists’ work.

Golden rectangle, even in today's society 
In modern works, the golden rectangle plays a huge part in the logos of popular brands.  Math plays a role in the creativity, but also the marketability of products and services.  The juxtaposition of math and art truly comes down to the design – how both math and art are needed to create designs that capture people’s attention and generates feelings of some sort.  Math influences and dictates the artwork in a way that allows artists to follow patterns to encourage viewers engagement, yet leaves them the leeway to generate new pieces each time. 

Usage of math provides a pathway for realism in some mediums, but also a creative, visually appealing and engaging art piece in modern forms.    

Works Cited

“Linear Perspective: Brunelleschi's Experiment.” Saylor. Smart History, n.d. Web. 11 Apr. 2015.

Meisner, G. “Logo Design using the Golden Ratio.” Golden number, 6 May 2015. 11 Apr. 2015.

Parveen, N. “Mathematics and Art.” N.p, n.d. 11 Apr. 2015.

“Rule of Thirds – Composition in Art.” The art and fine art tips of Lori Mcnee. N.p, n.d. Web. 11 Apr. 2015.

Vesna, Victoria. "Mathematics-pt1-ZeroPerspectiveGoldenMean.mov." YouTube.